Fixed bug when deleting several unnecessary scripts at once But one Kulibin was found and made a pretty simple program for cleaning scripts in saves. As everyone knows that many mods have scripts, scripts are responsible for various mod mechanics, and as a rule, when you play with such mods in which scripts are present, these very scripts are written in your save, along with progress, as a rule, saving over time " gets dirty "from an overabundance of these very scripts and as a result, the game can easily break down or simply not start or banal game crashes occur, and the fault lies with the remnants of these scripts in the save, even if you delete the mods, the scripts are still tightly written into the save and from they cannot be disposed of in the usual way.Īlso, these "malicious", invisible enemies, mainly disrupt the game when removing or updating mods from previous versions, as a result, "dirty" scripts remain in the save and prevent the new one from working normally updated version any mod, we start making clean saves before deleting mods, deleting the mod, then doing clean saves again to get rid of unnecessary residual scripts, so to speak, "garbage" and still, it is not possible to eradicate them completely.
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